You are currently viewing our site as a guest which gives you limited access to our great MMO community. By registering on our free site you will be able to socialize with other massive multiplayer online game lovers, enter in our free monthly drawings and also access our other awesome features such as our
cool flash arcade
which you may compete in! Registration is fast, simple and absolutely free so please, Join the Hive today!
Guest Message: This is a discussion on The Tome of Knowledge: A One-Month Review within the Warhammer Online Discussion forum, part of the Warhammer Online category.
As my ChaosCast cohorts can attest, I’ve been batty about the Tome of Knowledge ever since getting into the Warhammer ...
The Tome of Knowledge: A One-Month Review -
11-01-2008
Quote:
As my ChaosCast cohorts can attest, I’ve been batty about the Tome of Knowledge ever since getting into the Warhammer Online scene. The concept is rock-solid: an in-game journal that keeps track not only of your quests, but also all your kills, your achievements, your journeys and the world you explore. It’s a wildly ambitious feature that may see counterparts in other games — the badge system in City of Heroes, the deed log in LOTRO, XBL Achievements, WoW’s new achievement system — but had and has the potential to dwarf them all with sheer scope and content. I couldn’t wait until launch to start digging into the Tome and enjoying the “metagame” aspect of WAR.
Like so many features of WAR, what we received was something short of the monumental hype and yet something greater than many expectations. Part of it I very much love and is filling up that void in my gamer life that needs to be applauded for every silly little milestone that I cross; part of it is disappointing and frustrating, and definitely needs work. I thought it’d be appropriate to do an in-depth review of the Tome as it is one-month into the game — and still growing.